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STEAM SQUAD / Course finder

All nine courses

Browse all courses at your own pace.

Compare the real courses by age, stage, project style, and what each course is built to grow next.

Want a quick direction first? Answer six short questions.

01

Start

A confident first rhythm for younger makers.

Ages / 3-5

First Steps

FI

Early childhood STEAM

A gentle first STEAM class for young builders to explore balance, motion, stories, and creative problem solving.

Example project
Rolling rescue vehicles
Good for
Children new to structured classes

Ages / 5-6

K3 ESM: Early Simple Machines

K3

LEGO engineering foundations

Kindergarten engineering foundations using LEGO Early Simple Machines and guided classroom discussion.

Example project
Gear trains
Good for
Kindergarten students ready for more structure

02

Build

Mechanisms, missions, and engineering challenges that get more capable over time.

Ages / 6-8

Build Club One

BU

Mechanical engineering foundation

Elementary mechanical engineering foundations through LEGO mechanisms, testing, and iterative design.

Example project
Strong bridge systems
Good for
Elementary beginners

Ages / 7-9

Build Club Two

BU

Powered mechanisms

A deeper engineering level focused on powered motion, stronger mechanisms, and more demanding design challenges.

Example project
Climbing machines
Good for
Students who completed Build Club One

Ages / 8-11

Build Club Three

BU

Computer-controlled machines

Robotics-style progression with sensors, sequencing, and computer-controlled LEGO machines.

Example project
Sensor gates
Good for
Experienced LEGO engineers

Ages / 6-10

Quest

QU

English-rich adventure problem solving

Adventure, story, teamwork, and problem solving in an English-rich class built for curious children.

Example project
Mission maps
Good for
Children who enjoy stories and missions

03

Create

Coding and design routes for students ready to make ideas their own.

Ages / 9-12

Code Club

CO

Coding and computational thinking

Upper elementary coding with a focus on logic, creative projects, debugging, and computational thinking.

Example project
Interactive animations
Good for
Upper elementary beginners

Ages / 9-13

Make

MA

Design and fabrication

Creative engineering through design, 3D design, fabrication thinking, and hands-on prototyping.

Example project
Desk organizers
Good for
Creative builders

04

Lead

Longer, student-led work for ambitious older makers.

Ages / 10-14

Super Class

SU

Advanced student-led challenges

Advanced student-led challenges for experienced makers ready to plan, build, test, present, and lead.

Example project
Competition-style machines
Good for
Experienced STEAM SQUAD students