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A pathway that grows with the child.

The pathway is not a race. It gives families a clear map while leaving room for confidence, interest, and readiness.

01

Starter

Ages 3-6

Build curiosity, routines, and confidence through guided play.

02

Builder

Ages 6-8

Learn structures, mechanisms, testing, and engineering language.

03

Engineer

Ages 7-11

Add power, constraints, sensors, and robotics-style problem solving.

04

Creator

Ages 9-13

Explore coding, 3D design concepts, fabrication, and prototypes.

05

Leader

Ages 10-14

Plan ambitious student-led challenges and present design choices.

First Steps

3-5 · Early childhood STEAM

K3 ESM: Early Simple Machines

5-6 · LEGO engineering foundations

Build Club One

6-8 · Mechanical engineering foundation

Build Club Two

7-9 · Powered mechanisms

Build Club Three

8-11 · Computer-controlled machines

Code Club

9-12 · Coding and computational thinking

Make

9-13 · Design and fabrication

Quest

6-10 · English-rich adventure problem solving

Super Class

10-14 · Advanced student-led challenges

Need help choosing a level?

A trial class is the simplest way to check the right fit.

Book a Trial