01
Starter
Ages 3-6
Build curiosity, routines, and confidence through guided play.
The pathway is not a race. It gives families a clear map while leaving room for confidence, interest, and readiness.
01
Ages 3-6
Build curiosity, routines, and confidence through guided play.
02
Ages 6-8
Learn structures, mechanisms, testing, and engineering language.
03
Ages 7-11
Add power, constraints, sensors, and robotics-style problem solving.
04
Ages 9-13
Explore coding, 3D design concepts, fabrication, and prototypes.
05
Ages 10-14
Plan ambitious student-led challenges and present design choices.
3-5 · Early childhood STEAM
5-6 · LEGO engineering foundations
6-8 · Mechanical engineering foundation
7-9 · Powered mechanisms
8-11 · Computer-controlled machines
9-12 · Coding and computational thinking
9-13 · Design and fabrication
6-10 · English-rich adventure problem solving
10-14 · Advanced student-led challenges
A trial class is the simplest way to check the right fit.